/* The game draws every social window. Keep the IME input available to the
   keyboard and assistive technology without painting a second interface. */
.social-text-input { position:fixed; left:0; bottom:0; width:1px; height:1px; padding:0; border:0; opacity:0; font-size:16px; pointer-events:none; }
.social-text-input[hidden] { display:none; }
